Virtual Console

The purpose of the Virtual Console is to act as an open sandbox where the user can create a lighting desk layout of his choice. Users can place various GUI (Graphical User Interface) elements, called widgets, onto the console surface:

The topmost part of the Virtual Console is dedicated to a tool bar that provides quick access to the most common actions; adding new widgets, copying them to/from the clipboard, configuring the widgets and, in case of emergencies, a panic button for stopping all currently running functions.

Each Virtual Console widget's style can be configured (to some extent), widgets can be moved anywhere and resized to any size on the Virtual Console canvas. See the article on Virtual Console Widget Styling & Placement.

Tool Bar Controls

Add a new Button to the currently selected frame.
Add a new Button Matrix to the currently selected frame, using the Add Button Matrix dialog.
Add a new Slider to the currently selected frame.
Add a new Slider Matrix to the currently selected frame.
Add a new XY Pad to the currently selected frame.
Add a new Cue List to the currently selected frame.
Add a new Frame to the currently selected frame.
Add a new Solo Frame to the currently selected frame.
Add a new Label to the currently selected frame.
Cut the currently selected widget(s) to the clipboard.
Copy the currently selected widget(s) to the clipboard.
Paste the widget(s) in clipboard to the currently selected frame.
Destroy the currently selected widget(s) completely. If a frame has been selected, this destroys everything inside it, including other frames.
Configure the currently selected widget with its own configuration dialog.
Rename the currently selected widget(s).
Stop all currently running functions.