What is Games::Battleship::Craft FOR LINUX?


Games::Battleship::Craft


Games::Battleship::Craft is a fun way to represent a Battleship in your coding projects. It’s like bringing the classic board game into the world of programming! This class helps you create different types of battleships.



Creating Your Craft


To get started, you can create a new craft like this:


my $craft = Games::Battleship::Craft->new(
id => 'T',
name => 'tug boat',
points => 1,
);


Understanding Points and Hits


The $points_remaining = $craft->hit; line helps track how many points your craft has left after hits. Each time your battleship gets hit, it loses some points!



Crafters Profile


A Games::Battleship::Craft object gives you all the details about your battleship. Here’s how to set it up:



  • id => $STRING: This is a unique identifier for your craft on the grid.

  • name => $STRING: Give your craft a cool name!

  • points => $NUMBER: Define how big your ship is on the playing grid.

  • position => [$X, $Y]: Set where the front of your ship will be positioned.



The Positioning Rules


Your craft can either be horizontal or vertical on the grid. Just keep in mind that soon, diagonal positioning will be possible too!



The Hit Mechanism


This is where things get interesting! Every time there’s a hit, you can check remaining points with $points_remaining = $craft->hit;. It’ll show you how much of your craft is still afloat after taking damage.



Your Next Steps!


If you're excited to dive into creating and managing battleships in code, check out this link for more details: [Download Games::Battleship::Craft].


How Download Works

Go to the Softpas website, press the 'Downloads' button, and pick the app you want to download and install—easy and fast!

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