Photo #1 for Dynamica

Dynamica

6 Reviews

FREE

App specs:

License

PAID

Version

Dynamica 2.80 r151

LatestUpdate

Last updated

OS

Windows 7 32/64 bit
Windows Vista
Windows XP

Language

EN

Secure Download Guarantee

Dynamica


Dynamica is a pretty awesome plugin that even Disney used for the cool physics effects in their movie, Bolt. It works with four special Maya nodes that work together: dSolver, dRigidBody, dRigidBodyArray, and dCollisionShape.



Creating Nodes with Dynamica UI


You can whip up these different nodes using the Dynamica User Interface (UI). To get to it, just click on the Dynamica icon found in the EfxToolsLumiere shelf. It's super easy!



Global Parameters Control


Now, there’s only one node per scene, and it’s a big deal because it controls all the global settings for your simulation. This includes things like time steps and which library you’re using for your simulation. Plus, this node is created automatically every time you make a Rigid Body or a Rigid Body Array.



Understanding dRigidBody


dRigidBody is where things get fun! You can have multiple rigid bodies hanging out in the same scene. Each one has its own attributes that control how it behaves—think mass, damping, initial position/velocity, etc. You can set them as active or passive. An active rigid body interacts with forces and collisions during the simulation, while a passive one (also known as Kinematic) just follows keyframes.



Working with dCollisionShape


The dCollisionShape defines how collisions are calculated between those rigid bodies. Each rigid body connects to a collision shape, so it's best to pick one that accurately represents how you want collisions to behave. Remember, simpler shapes lead to faster simulations! The available shapes include: sphere, box, infinite plane, convex hull, and mesh. If you're dealing with concave meshes, stick with mesh shapes for precision; otherwise, go for convex hulls since they speed things up.



The Power of dRigidBodyArray


dRigidBodyArray is like having a bunch of rigid bodies grouped together but sharing the same collision shape and simulation settings. This is perfect when you want multiple bodies with the same shape but need them to perform quickly! Key attributes here include NumRigidBodies along with InitialPosition (Multi), InitialRotation (Multi), InitialVelocity (Multi), and InitialSpin (Multi).



If you're looking to enhance your projects further or check out more about this powerful tool, feel free to download Dynamica here!

  • for Dynamica

    5 days ago

    Dynamica is an incredible tool! It seamlessly integrates with Maya and offers fantastic physics simulations.

    Reviewer profile placeholder Jake
  • for Dynamica

    5 days ago

    As a 3D artist, I find Dynamica essential for creating realistic animations. Highly recommended!

    Reviewer profile placeholder Mia
  • for Dynamica

    5 days ago

    This app truly enhances the animation experience. The controls are intuitive and the results are amazing!

    Reviewer profile placeholder Liam
  • for Dynamica

    5 days ago

    Dynamica makes complex simulations easy to manage. It's user-friendly and produces high-quality effects.

    Reviewer profile placeholder Sophia
  • for Dynamica

    5 days ago

    Amazing plugin! It was a game-changer for my projects, especially with its robust collision handling.

    Reviewer profile placeholder Ethan
  • for Dynamica

    5 days ago

    I love using Dynamica! The range of features is impressive, and it really elevates my animations.

    Reviewer profile placeholder Olivia
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