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FREE
License
PAID
Version
DXJoy 1.0 Beta
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Last updated
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EN
The DXJoy (XNA DXJoystick Support) library will allow usage of DirectX compatibles Joysticks in XNA game development for windows.
How to use? Create a GameComponent, add DXJoy.dll in references and add DXJoystickSupport in using declarations. After do this, put the follow code in respective methods listed above: - Initialize: DXJoy.Load(this.Game); - Update: DXJoy.Poll(); - Dispose: DXJoy.Unload();
Insert the follow code in your game constructor(where YourGameComponent is the GameComponent created below): - this.Components.Add(new YourGameComponent(this));
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