DXJoy

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App specs:

License

PAID

Version

DXJoy 1.0 Beta

LatestUpdate

Last updated

OS

Windows All

Language

EN

The DXJoy (XNA DXJoystick Support) library will allow usage of DirectX compatibles Joysticks in XNA game development for windows.

How to use? Create a GameComponent, add DXJoy.dll in references and add DXJoystickSupport in using declarations. After do this, put the follow code in respective methods listed above: - Initialize: DXJoy.Load(this.Game); - Update: DXJoy.Poll(); - Dispose: DXJoy.Unload();

Insert the follow code in your game constructor(where YourGameComponent is the GameComponent created below): - this.Components.Add(new YourGameComponent(this));

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