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EG Graphics Library Using C++ 1.5
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EG Graphics Library Using C++ is a software component designed to be used by C++ programmers for drawing in 2D and 3D. The library is intended to be used both by relatively inexperienced developers as well advanced users who already have a fair amount of C++ programming experience.
The software component enables users to draw points, lines, triangles, rectangles, quadrilaterals, circles, ellipses, spirals, equi-polygons, pulses, cones, cubes, cylinders, curves and spheres in both XY and R-Theta space.
When using this library, it is possible to set numerous properties, such as shifting, scaling and rotation, as well as parameters like size and position, in order to create more complex objects.
EG Graphics Library Using C++ makes it possible for programmers to work on static 2D or 3D designs, as well as create complex objects that are assigned various properties and act in accordance with a predefined set of rules.
In order to make the most of this C++ library, it may be a good idea to analyze the sample code available on the product’s homepage. The developer has provided a general usage example, as well as explanations to help you figure out which procedures are required to take advantage of the component’s capabilities.
In addition to the main library files, the product comes with a number of sample C++ applications that demonstrate the component’s capabilities. These illustrate various 2D and 3D shapes, as well as movable objects such as a clock, projectile, pendulum and a model of the solar system.
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